What is up with Tom’s Hardware article titles? I had to split this where the em dash was, also a sign of AI. And just look at the link length below. And I’m really concerned about the Linux Kernel as in the past the latest kernels would come to Arch Linux pretty quickly, with a few days for a new kernel branch. But lately even the incremental versions are failing testing and taking days to be released to the repos. Even my custom gaming Liquorix kernel didn’t put out the 7.3 kernel until version 7.3.3, and I just got the email yesterday that Arch is putting out 7.3.4 shortly, which I’m already running with patched Liquorix. Is there a problem with the quality of the Linux Kernels being released? I’m thinking we need a Linux Kernel patched to remove AI code if we find out things aren’t getting properly vetted, or I’ll move to a BSD that rejects AI vibe code.
‘The amount of time wasted on AI slop is already too much, and we’re only at the start of this,’ volume of submissions and low manpower forces the step back
By Bruno Ferreira
“Nowadays it’s pretty much half of what I see, if not more.”

The Linux Kernel is probably one of the best ecosystems to observe regarding the impact of AI in programming. The critical importance of its code and its maintainers’ quality standards mean that patches, including but not only AI slop, go through rigorous review and are often discarded. Still, the amount of AI-produced code is often far higher than what the human reviewers can deal with. Lorenzo Stoakes, a lead Linux reviewer for memory management, has elected to step down from some of his former duties for exactly that reason.
Stoakes announced his decision today in a thread on the Linux kernel mailing list (LKML). He’ll be leaving the core, reclaim, Rust, THP (Huge Pages), and miscellaneous sections of the kernel memory management section, while staying on for his remaining duties, including KVM. The partial departure appears amicable, and the developer doesn’t appear to be angry or bitter. He says that his decision was due to the mounting pressure on his inbox, that he’ll wrap up the patch series he’s currently working on, and he’ll occasionally pitch in regardless.
However, the underlying cause is also clear: “Of course the AI wave has been horrible, and is getting significantly worse. At first it was once in a while that I’d see slop. Then it was at least once a week. Then every few days. Nowadays it’s pretty much half of what I see, if not more.”
This is a sentiment echoed by many programmers in the open-source community, and the latest in a running series of AI-provoked project departures, submission rules adjustments, and strategic shifts. AI-assisted programming has arguably been both a boon and a curse for open-source software. The project’s open nature means that anyone can find a bug and report it or fix it, or add functionality — all of which are good things.
However, that also means that literally anyone can contribute, and in a world ridden with low-effort AI slop and untold amounts of AI agents, that’s… suboptimal. Open-source projects are arguably the hardest-hit because they very rarely have the adequate manpower or funds to keep the code up to date, much less deal with the output of a million robotic monkeys on a million digital typewriters.
Linus Torvalds, creator and headmaster of Linux, has taken a pro-AI stance, supported not only by the speed of additional contributions, but also the fact that bots often don’t make mistakes that even seasoned developers do. This topic has been the subject of a lot of LKML discussion, and the current stance is that AI-assisted code commits don’t need to be marked as such.
The problem, then, has arguably become one of filtering: it’s easy enough to be accepting of AI contributions when your day isn’t spent waddling through mud to find the one gold nugget, which is what Stoakes was seemingly weary of.
Back in July, he’d already brought up concerns about the “recent wave of slop in [memory management],” adding that “the amount of time wasted on AI slop is already too much and we’re only at the start of this.” Even as recently as a month ago, he said that “what kills the project is having 1,000 slop submissions that 2 or 3 people have to do something with.”